E-Learning is Alive and Well

E-Learning is Alive and Well

E-Learning is Very Much Alive and Doing Very Well

By Mark Sivy, Ed.D.

According to the GSV Advisors 2012 Education Sector Factbook, e-learning is expected to grow at an average rate of 23% during the years of 2013-2017, with the global market size being anticipated to go from $90.9 B to $255.5 B. Based upon Watson, Murin, Vashaw, Gemin, and Rapp’s annual high school e-learning course enrollments, the 2012-2013 numbers represented an over 131% increase in enrollments when compared to the 2008-2009 school year. In 2010, Mincberg projected that it is possible by 2020 for 50% of all high school classes to be delivered online. Additionally given current trends, it can be estimated that by 2019, half of all college classes will be e-Learning based.

Educational TechnologyBy using e-learning, corporations are realizing that they can save over 50% on the cost of creating and delivering a traditional course, not to mention that they can make it readily available to a large number of employees when and where they need it. In the Docebo E-Learning Market Trends & Forecast 2014-2016 Report, it was found that the both small and large companies were accepting e-learning as an efficient and cost effective means to quickly educate a geographically distributed workforce. WorldWideLearn points out several other factors that are leading the continuing growth of corporate e-learning, with some of the most notable being the development and delivery of consistent high quality content, the rapid development of employee skills, and modular learning.

Why is e-learning so very alive and doing well? Many factors have been found that are contributing to its popularity and reach. Some of these are:

– Mobility created by the expansion of wireless access and the growth in mobile device (e.g., tablets and smartphones) sales.
Personalized learning and adaptive learning that address the diversity of learner backgrounds and needs.
Gamification, which motivates learners and improves the level of interaction with the content.
Pervasive learning occurring through a variety of informal, social, and formal modalities, which better match learner needs and interests.
– Popularity of cloud-based technologies and software-as-a-service (SaaS)

There may be some misconceptions or opinions out there due to “bad” experiences that may lead some people to believe that e-learning is on the decline or is ineffective. Some common reasons for this are:

– E-learning adoption being driven by the desire to have a technology rather than by having actual learning needs that are addressed with technology after thorough analysis and planning. A classic case is the rush by many schools to implement one-on-one (1:1) laptop or tablet initiatives before the learning needs, benefits, and support requirements have been identified, explored, and vetted.
– Failure to create an ongoing budget for scalability, maintenance, and upgrading of both software and hardware. Often, money is only allotted for the initial costs and setup or too little recurring funding is set aside.
– Inadequate stakeholder notification or buy-in.
– Lack of instructional design that is appropriate to the e-learning method that is being used. An example of this is uploading presentations and other content from a traditional course into on that is online.
– Absence of or insufficient training, professional development, and user support.

In most of these cases where there negative thoughts have resulted about e-learning, these could have been avoided by clearly identifying learning needs, thoroughly researching project requirements and options, involving stakeholders in the process, applying strategic vision and planning, and ensuring sufficient funds. e-learning simulation

Reflection Point 1 – “E-Learning doesn’t just happen! It requires careful planning and implementation.” – Anonymous

Reflection Point 2 – “Teachers need to integrate technology seamlessly into the curriculum instead of viewing it as an add-on, an afterthought, or an event.” – Heidi-Hayes Jacobs

 

References

Mincberg, C. (2010). Is online learning a solution in search of a problem? Retrieved from the Litmos website: http://www.litmos.com/mobile-learning/what-will-disrupt-literacy-learninginstruction-as-we-know-it/.

Watson, J., Murin, A., Vashaw, L., Gemin, B., & Rapp, C. (2013). Keeping pace with K-12 online & blended learning: An annual review of policy and practice. Retrieved from Evergreen Education Group’s Keeping Pace website: http://kpk12.com/cms/wp-content/uploads/EEG_KP2013-lr.pdf.

Mobility in Business

The Role of ICT for Business Mobility

By Fathi AlRiyami

Technology supports mobility and virtual attendance that enable a person who is on-the-go to participate in activities such as meetings and conferences. This can be done from the comfort of their office, during their travels in places such as the airport, taxi, and hotel, or their home. International virtual events can also be planned, organized and held, thus providing a wider audience outreach. Additional online activities for the mobile individual include attending professional development events, developing one’s knowledge and skill sets online courses, viewing and purchasing products, and arranging services.

mobility

Other advantages of mobility and ubiquitous access are many. Using technology it is possible to make educated and timely decisions based on current information feeds. This information can be used by an individual or processed and shared in real-time with a team. By taking advantage of technology it is possible to develop on-demand self-paced learning processes and methodologies that have been proven to be effective for learners, consumers and businesses. Technological advancements have enhanced mobility’s role and importance in such areas as virtual services, online educational tools, e-government, blogs, social media, and e-books. The number of people searching online for commodities such as flights, hotel rooms, real estate, cars, household products, and electronics is increasing as consumers continue to rely upon accessing information and making purchases while they are on the move. ICT can now be used for business purposes such as but not limited to service delivery, customer support, product review and enhancement, and business continuity.

Reflection Point: There are three major issues now that are becoming important, not only for cities, but for all mankind: mobility, sustainability – which is linked to mobility – and social diversity. ~ Jamie Lerner